0.8.2.demo

Pekla · published

Changes:

  • Increased overall difficulty. Bosses have more life and deal more damage, as do regular monsters.
  • Adjusted temperature effects to be more effective against high-life enemies. Fire and Cold now scale better with each instance. Some items have been updated to balance this improvement. Enemies using temperature-based skills are now more dangerous.
  • Nerfed Necronomicon: it now has a 4-second longer cooldown. Also fixed an issue where minions were casting items 40% faster than the player. Minions now cast 20% slower than the player.
  • Charon's Obol appears more frequently in level-up rewards. Tooltips have been added for each prefix to explain the powers they grant to items.
  • Roll now uses 100% mana, making it more punishing to spam non-stop.
  • Clarified all upgrade Obol tooltips to show that they increase stats rather than grant them.
  • Player armor is now shown near the life orb.
  • Player temperature is now shown inside the life orb.
  • Target enemy temperature is now displayed in the top UI.
  • Jar now casts adjacent items 80% faster compared to the user.
  • Reduced life gain per level from 6 to 4.
  • Chef Hat cooldown increased by 2 seconds.
  • Level-up rewards now show which item will be upgraded.

Fixes:

  • Fixed an issue where player temperature reset to 0 on respawn.
  • Fixed tooltips not updating in level-up rewards or backpack.
  • Fixed Shatter to correctly display player life as 0.
  • Fixed Tunic casting Blizzard off-center.
  • Fixed item upgrade tooltips not updating.
  • Fixed an issue where players could level up on death.
  • Fixed Fire explanation.