0.9.10

Pekla · published

⚔️ Balance Changes

  • Shields now reduce 50% of all incoming damage types (not just physical); values rebalanced accordingly

  • Enemy critical damage multiplier reduced from 2x → 1.5x

  • Slightly reduced overall item damage scaling

  • Dark Archer is now more dangerous


🧩 Items

  • Added many missing item models

  • Added 2 new items

  • Sacrificial Dagger is no longer a projectile item

  • Damage, Fire, and Cold items are now properly tagged as Weapon


✨ Gameplay & UI

  • Improved player attack and cast animations, now more responsive

  • Projectiles now have a 0.1s pre-impact delay to improve close-range reaction time

  • Refactored item tooltips, now cleaner and easier to read


🛠️ Fixes

  • Fixed off-hand items attaching to the arm instead of the hand

  • Fixed an issue where slow motion after completing a room did not always trigger correctly