Orbital Command Playtest · published
**Boss Phase Iteration**
* These Enemies now have a "Gravity Weapon" that grabs nearby targets and slingshots them at the nearest Established Planet
* Additionally, the Homing Missiles have been fixed, and setup to fire volleys as they navigate to the Target Planet
* The Boss spawning will now trigger a Look At to show the Player where they are spawning
* * Future work is planned to return the Player back to the location they were at after Look Ats
* * Additionally, there is planned work to make the Boss perform an In System Warp after sustaining enough damage, essentially "Pushing them back"
**Dyson Sphere Updates**
* The Dyson Sphere now periodically triggers a modified Player Ping in a random area around one of the Established Planets
* * The area is larger, with a slightly longer duration as well, based on how "Constructed" the Dyson Sphere is
* * Every "Dyson Milestone", the stats are improved
**Asteroid (AKA Targets) Updates**
* Ping color for the Asteroids now matches the color of the Star
* There is no longer a concept of "Tiers" for the asteroids, and instead there is just a chance to spawn, and a random roll on what the amount is
* * Future plans include having a Luck or other modifier to increase chance and/or increase value of what drops
**Consumable (AKA Pickup) Weighting**
* Consumables now have a more structured weighting system which tries to see what the Player has already, and roll what should be created
* The weighting of everything is first pass, but they are an attempt at some "real" numbers
**Bug Fixes/General Updates**
* Resource Ping Colors were updated to help make them more distinct from other objects
* * Yellow/Green: Low | Purple/Pink: Mid | Orange: High
* Health of all Enemies has been increased overall
* * Boss: 75 | Destroyer: 50 | Occupier: 25 | Scavenger: 15
* Player Pawn Position Marker color was updated to look less like a Resource
* Removed/Hid Orbital Buttons
* Fixed Shield FX disabling before all shields were removed
* Fixed spelling error in Ticker Event
* Updated Tutorial to no longer have Planet Icon step
* Fixing bug in Tutorial where beats after Collect Resource could be completed by collecting resources