Incremental Buiild 7/10

Orbital Command Playtest · published

**In World Icons**
* Huge Targets now have In World Icons that appear at higher zooms
* Lanes are also visible at higher zooms
* * There is planned work to clean these up and make them small/more less alpha

**Attachment Updates**
* The Player can now move slightly off a Planet before they are Detached from it
* * Player can always instantly detach with Space
* If the Player is attached and offset, the game will move the Player back to the Attached target after a short delay

**Bug Fixes/General Updates**
* Turret Stations no longer have Ammo
* Mine Explosions no longer trip other mines
* Updated Stations to use the Lifetime stat
* Cleaned up the Star Upgrades
* Warp Gates fire at nearest established when unable to spawn
* Fixing a few Stats not reducing resource or free counts
* Updated how Outposts Ping to be a Field vs a periodic trace
* Mines and Stations handle overlapping with the Planet better
* There is now VFX for the Asteroid Belts
* Huge Targets slowly move around the systems
* Lots of cleanup in the Collectables and Pickup BPs

Incremental Buiild 7/10 · Orbital Command Playtest patch notes · SteamPeaks