Old World September 16th Test update

Old World · published

Old World test branch update 1.0.84726 Test 2026-09-16

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Sages no longer get a free Archive on founding a city, instead they can build Archives without Metaphysics

  • Units with leader generals are now immune to the Fireship effect

  • Generic religion building ambitions are no longer offered (religion-specific building ambitions remain)

  • Event review and tweaks based on analytics and player feedback

Programming

  • AI anchoring and overseas expansion improvements

  • Transport layer changes to potentially fix issues with MP not connecting to cloud VM servers. Removed duplicate log spam when the send queue is full

  • Moved some event bonuses from multiple independent trait rolls to a single uniform roll

UI

  • Added the ability to trigger the combat preview panel for tiles other than the selected unit's current tile. To use this, add a waypoint using CTRL+click, then mouse over the attack tile from the waypoint.

  • In network games with observers allowed, players can send chat messages that only observers can see and observers can send messages to specific players

  • Cloud game order reversed so that the more urgent ones are at the bottom

  • AI no longer plays the rest of the turn after a player surrenders in a 1v1 game

  • Added email field to bug reporting popup

Bugs Fixed

  • Fixed Hittite portraits showing the Egyptian portrait background

  • Fixed city widget not being hoverable with city open, which prevented renaming a city

  • Fixed Chittogarh (Empires of the Indus) and Blessing of Healing (Wrath of Gods) healing all units, now only heals team and allied units

  • Fixed inheritance screen and family/religion tab text potentially displaying outside of their windows

  • Fixed undo delay and redo issues

  • Fixed random traits from events sometimes applying multiple times

  • Fixed point symmetry resource issue

  • Fixed MP chat dropdown issue

  • Fixed bug preventing servers running on Linux

  • Fixed cloud games with non-ASCII characters in the game name failing to upload

  • Fixed promotions being available for Workers upgraded from Steppe Riders (Empires of the Indus)

  • Fixed potential Family Control null reference (Empires of the Indus)

  • Text and event fixes