Cosmic Cosmonaut Demo v0.1.3

Cosmic Cosmonaut · published

Hello Cosmonauts!
I bring a new update, in the form of version 0.1.3.

New Content

  • Diamond Rain: Added a "Diamond Rain" curiosity to Neptune.
  • Alien Translation: There's now a short new section before meeting the purple alien, showing the player that there is now translation being done by the onboard computer.

Improvements & Quality of Life

  • Radar: Ships are now displayed with different colors on the radar for better identification.
  • Dialogue: Updated dialogue scenes to now show character names. The text and name panels have also been improved.
  • UI: The general text display in the GUI has been slightly improved.
  • Gameplay: The in-game passing of days has been slowed down by 4 times. Rescanning is now doable 2 days after each scan.
  • Tutorial: The initial battle description has been adjusted to make the real-time battle system more clear.
  • Dialogue Icon: The voice enable/mute button has a better icon.
  • Visual: The sun/stars now have a far more fluid way of rendering, with increased FPS.
  • Intro: Added some clarity related to the steps needed to create your own profile.

Performance

  • VRAM Usage: Improved a few aspects of the game, resulting in a 10-15% VRAM usage reduction.

Bug Fixes

  • Fixed an issue where Laika would not be set as a quest target after intercepting the unknown object.
  • Fixed a visual bug where a Pactarian character had the wrong background.
  • Fixed several typos related to Director Savarin.

I've heard a lot of mentions of the load/save system not working as intended. Know that I'm currently diving into this and will report back once there have been improvements there. Stay tuned!