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Match 'Em
Patches
v0.1.1.4 - Various improvements & fixes
v0.1.1.4 - Various improvements & fixes
Match 'Em
· published
22 Dec 2024, 09:43 UTC
· build
16828136
All news
Read on Steam
Improvements
Runner: Ignored out-of-bounds blocks and added 'level validity check' to block play if some missing blocks make the level non-playable.
Editor:
Added out-of-bounds overlays to show creators the blocks 'ignore zones'.
Initialised the amounts to half (e.g. the 'grayscale' filter starts at 50% grayscale instead of 0%).
Fixes
All game modes: Disabled gate collider after passing it to avoid re-trigger.
Explore:
Hid the overlay panel when using infinite time mode.
Blocked 'replay' action when finishing game.
Fixed diagonal bullets + reinitialised shooting properly.
Made minimap handle taller to make it easier to grab.
Editor:
Stored copied blocks in clipboard to allow for further re-pasting.
Fixed music debugging context switches and positioning.
Inputs: Updated + Enforced 'replay' button on gamepads to make it different from 'color-2' and avoid overlap in Explore mode.
Misc: Changed project settings to keep window aspect ratio even when resizing.
v0.1.1.4 - Various improvements & fixes · Match 'Em patch notes · SteamPeaks