Version 1.0.2 changelog

The Fear Business · published

Hello everyone, we're hearing your feedback. Out intentions with this patch is to make the normal difficulties a bit easier so all of you can enjoy the story without having to worry too much about reloading and losing progress. We will keep the challenge for higher difficulties.

New:

  • Added new item: Match
    Matches can be used to restore devil shrines and light up the manor, you may save game again in restored devil shrines


General:

  • Reworked weapons:
    • Weapons will break based on impact count instead of probability. Weapon quality and game difficulty affects the impact count, see balancing
    • Weapons have different stun duration. Weapon quality and game difficulty affect the stun duration, see balancing

  • Improved weapon impact SFXs
  • Fixed killer sometimes not freezing while performing interactions
  • Updated wardrobes and cabinets, text will display the found item name if you inventory is full

Balancing:

  • Added matches to wardrobe and cabinet random loot tables in normal difficulties
  • Increased wood stick weapons stun time to 5 seconds in normal difficulties
  • Increased metal pipe weapons stun time to 6.5 seconds in normal difficulties
  • Increased metal pipe weapons stun time to 3.1 seconds in deadly difficulties
  • Set amount of uses to 1 for wood stick weapons in all difficulties
  • Set amount of uses to 2 for metal pipe weapons in normal difficulties
  • Set amount of uses to 1 for metal pipe weapons in deadly difficulties


Other:

  • Improved localization font
  • Updated translations

IMPORTANT NOTE: Fresh game start is required for picking up all the patch changes, but not mandatory.