Hello everyone, we're hearing your feedback. Out intentions with this patch is to make the normal difficulties a bit easier so all of you can enjoy the story without having to worry too much about reloading and losing progress. We will keep the challenge for higher difficulties.
New:
- Added new item: Match
Matches can be used to restore devil shrines and light up the manor, you may save game again in restored devil shrines
General:
- Reworked weapons:
- Weapons will break based on impact count instead of probability. Weapon quality and game difficulty affects the impact count, see balancing
- Weapons have different stun duration. Weapon quality and game difficulty affect the stun duration, see balancing
Improved weapon impact SFXsFixed killer sometimes not freezing while performing interactionsUpdated wardrobes and cabinets, text will display the found item name if you inventory is fullBalancing:- Added matches to wardrobe and cabinet random loot tables in normal difficulties
- Increased wood stick weapons stun time to 5 seconds in normal difficulties
- Increased metal pipe weapons stun time to 6.5 seconds in normal difficulties
- Increased metal pipe weapons stun time to 3.1 seconds in deadly difficulties
- Set amount of uses to 1 for wood stick weapons in all difficulties
- Set amount of uses to 2 for metal pipe weapons in normal difficulties
- Set amount of uses to 1 for metal pipe weapons in deadly difficulties
Other:
- Improved localization font
- Updated translations
IMPORTANT NOTE: Fresh game start is required for picking up all the patch changes, but not mandatory.