Playtest 2- Patch 1: Combat bugs and Bordersalt

Cardboard Cowboy Playtest · published

Patch 1 for playtest 2

BUGS ADDRESSED:
damage value lapses on weapon interaction
Slip Sleevegun firing interaction
collision adjustments on all maps
Ravager enemy class bugs bunny hop
speed tonic broken while bhopping
vanfuego stuck on auto fire
fan the hammer stuck on fire with 0 delay minigun effect
gun effects not working when aiming off at distance
one handed weapon mixing with two handed in mesh
sharpshooter damaged when popping up/down

jackrabbit tarot card breaking speed while moving on inclines
tarot card null text

GAMEPLAY BALANCE:
Ravager enemy class health reduced, spread increased
added unique footstep sounds to moving enemies
added positioning sound for Sharpshooter enemy class
weapon spread on fanning hammer reduced

MAPS:
Bordersalt prop work added, including a salt silo tower and new pueblo structures
collisions on all maps corrected to reduce stuck enemies and player
added flip up grass to

CHALLENGES:
increased time hack on speed demon challenge for Rootbeer Factory
decreased time hack on Boxcar alley

NEW CHEATS SYSTEM:
pressing "/" forward shash will open up a special cheats text prompt

Codes:
"god" = godmode activated on player
"ghost" = ghost flight activated
"monk" = enemies put into debug mode, harmless

"Summon (weaponname)" = Summon a weapon type, no spaces applied
example: "summon minersiron"