POSTAL: Brain Damaged - These Sunny Daze Hotfix #1

POSTAL: Brain Damaged - These Sunny Daze · published · build 19942589

The sun is blazing, the cocktails are fruity, and the Dude is still pissed.

Two days into The Daze and you've already given us a truckload of feedback. We’ve seen the positive stuff​, it fuels us to dream up even nastier dudemares for you​ in the future. 

And we’ve seen the critical stuff​, ​it helps us clear the summer-autumn fog and make the game sharper, meaner, and more fun. 

Balance? First dedicated patch is coming soon. 

Bugs? Eliminated mercilessly, as they crawl out. 

Content? Horde Mode ​arenas and more goodies are already lined up.

For now, here’s today’s hotfix:

  • Fixed an issue where some players with old saves couldn’t access the purchased DLC.

  • UI now correctly shows how much you’ve peed in the tanks in front of the hotel to open the door.

  • Fixed the water/sand area at the end of the ship so enemies behave there as they should.

  • Fixed visual issues with piss tanks in one of the ship sections.

  • Fixed enemy aggro triggers that were firing incorrectly.

  • Fixed a softlock with the storage doors on the cruise ship.

  • Fixed a potential softlock during the fight with dogs on the beach.

  • Fixed collision issues on the pier at the beach.

  • Fixed a crash caused by the Balloon Guys falling under the map (this should prevents the crash on Map 3). 

  • Fixed DLC achievements not unlocking properly if you own the DLC / due to weird edge cases.

  • Fixed players sometimes being unable to get the key on the rollercoaster.

  • Added extra VFX when hitting something with the sniper rifle.

  • Improved lighting on the second Horde Mode level.

  • Small fix for intro video

We’re steadily grinding through all your reports - more fixes and improvements are already in the works, and we’ll roll them out as soon as they’re ready!