patch 2026 08 25

D.I.P. Playtest · published

  • Add a deadzone to the climb up/down control + make the control progressive instead of 0/1 → already implemented, increased to 0.3
  • Changed left/right move mode while hanging to be more reactive with a long push
  • Player select → Ready: indicate that players need to choose their color first
  • Disable character controls during Ready/Go at the start
  • Back button after a game: return to the in-game menu instead of the start menu
  • Borderless and resolution options should only appear in windowed mode