DEMO UPDATE: Major Performance Improvements

Scrap Battalion · published

Patch to improve performance for GPU and CPU bound issues

GPU

  • Removed shadows from some LODs

  • Removed shadows from some foliage

  • Shrink shadow map size

  • Removed some hidden objects below terrain

CPU

  • Optimized NavMesh traversal

  • Optimized enemy AI targeting / pathing

Features

  • Implemented a day / night cycle

  • Dragging SFX for UI

Bugfix

  • UI SFX for selecting and hover now plays as intended instead of being stuck in the queue forever