Oakenfold is now available on Mac!

major update

Oakenfold · published

Oakenfold is now available on Mac!

Changelog:

Major: The Oakenfold animation engine has been completely reworked with increased performance, stability and scalability as a result.

UX: Right-click on any object on the grid to see more information about it. Left-click to show information no longer works.

Gameplay changes:

  • Enemy Sheller: Its attack (explosive lob) will now displace crates.
  • Elite Enemy Sheller: Its forcefield (explosive on removal) will now displace crates.
  • Elite Enemy Burrower: Now attacks all 4 tiles around him.
  • Mission Boss Tentacles: No longer requires all tentacles to be killed, but a fixed 4 tentacles.
  • Mission Expediter: The Expediter now has 1 armor on difficulties 'Difficult' and 'Insane'
  • Mission Mines: Decreased the amount of landmines
  • Mission Mines: Mines now explode if damage gets done to the tile they reside on.
  • Mission Teleport: Decreased the required amount of teleported units to complete the mission
  • Mission Collect X Energy: Increased the required amount of Energy to complete the mission
  • Mission RoboFarmer: Now only farms upward or leftward (will get blocked less during enemy movement turn)
  • Mission Collisions: Now rewards 2 energy and 1 timebank instead of 3 energy

Functionality:

  • New right-click info: Now shows if an object is immovable.
  • New right-click info on: Sandwurm, Spawn Point, Mines, Timelock Tile, Energy Orb, Rebirth Egg
  • New: More specific death descriptions
  • New: Application now caches your last selected difficulty
  • New: Spacebar or Return can now be used on the successful defense, game over and score screen
  • New: A selected ability will now show the tiles it can NOT target alongside the ones it can target, should improve the UX experience for newer players.

Fixes:

  • Fix: Achievement Push 'n shove now works correctly
  • Fix: Achievement Shocking Turnaround now works correctly
  • Fix: Showing information now works on Explosive slime and SplitBug on 1 health
  • Fix: Erroneous Quantum Leap and Skitter interactions
  • Fix: Splitbug on Lost mission now correctly acts every 2 actions
  • Fix: Erroneous ForceField interactions with SplitBug and Sandwurm
  • Fix: Removed some typos
  • Fix: Mission Full Health now correctly listens to heals