v1.0.7 Fixes

Pyramids and Aliens: Escape Room · published · build 16678478

*If you saved after half-attempting some puzzles, they would start in this state upon loading, which could be confusing.
*Fixed colliders in the central room of arches of the Alien Temple.
*You cold grab an item in the Biolaboratory before solving the corresponding puzzle. This has been solved.
*Time-based puzzles now go even slower with each attempt.