Hello Alphas
We are pushing an update live right now that includes a good sized list of fixes and updates. We're continuing to work away on the items you folks have found, submitted, suggested, and more. Hoping to get another good patch out early next week too.
Patch Notes May 14th 2021
- Fix for when more than one player tries to pick up a carryable object causing a number of issues.
- Increased min and max health on home island buildings.
- Reduced cost of repair/health for Farms and Guard Towers.
- Reduced resources lost from building destruction on Home Island during Raids.
- Increased health of extraction portal making them more easily defendable.
- Fixed Razorwing Hatchling XP.
- Reduced Ripper Guardian impact force.
- Stopped Rippers targeting player when down.
- Reduced drain whilst Sprinting and in Sense Mode.
- Increased general melee damage.
- Disabled Feral grab attack until we have done further testing and potential refactor.
- Doubled Speed of get up animation.
- Fixed Hammer Iron Side Amulet stats.
- Blocked main menu opening when at prayer wall that was causing issues.
- Fix for Tower of Might progress being erased when going between online and offline.
- Fix for random inventory resets.
- Crash fix for when going offline on any island.
- Fix for data reset due to the loot chests accessing inventory that is not initialized because user has logged out.
- Freki, Enlil and Enki daily quest fixes.
- Reduced Guard Tower beam impact force.
- Fix for Lost stupidly walking through and standing in poison river on Enki Island.
- Game now remembers matchmaking settings rather than resetting after travelling.
- If you help kill a thing, you and anyone in your pack will get the extractable loot when a bodypart is extracted too.
- Picking up a bodypart at any point means getting the loot when it is extracted regardless if someone else picks it up and extracts it.
- You dont have to pick up and then drop items to extract, if you kill enemy near active extraction portal it will strt to extract without interaction.
- Highlord perpetual shield bug fixed.
- Temp increase to Scavenger 'Lucky' Sigil stats to be more generous.
- Guaranteed 'Sticky Bits' material drop from extracted Spines and Spleens.
- Added Ice and Poison tornadoes, Ice will appear on Sunken and Freki, Poison on Enki and Enlil.
- Increased damage on Dark, Sun and Moon stones.
- Increased damage on Hell type stones.
- Reduced damage on Charge Stone.
- Increased carryable objects destroy in time to 5 minutes.
- Fix for Healing exploit.
- Increased Razorwing Hatchling health.
- Added support for wide screen 21:9 resolutions.
- Fixed Home Island gold production rate.
- Fixed Feral Island Gods spawning at lower anger levels.
Once again -- we want to give all of you a big thanks. We've got some great ideas for future content too based on your suggestions we are mulling over as well as some ideas to continue to improve/tweak existing content to make it both more enjoyable and balanced.