Patch 1.05 8688 49013

Terrinoth®: Heroes of Descent · published · build 25203046

Hello Heroes!

A new update is now available! 🎉

Patch 1.05 focuses heavily on multiplayer stability, with numerous fixes for softlocks, desynchronization issues and exploration interactions. It also addresses several progression blockers, including the infinite black screens that could occur in Below Skydown and The Artificer's Workshop, alongside fixes for Skills, Items, localization and performance.

Here's everything included in this update:

✨ Highlights

  • 🤝 Numerous multiplayer stability improvements, including fixes for several softlocks related to initiative reordering, narrative events and cutscenes.
  • 🛠️ Fixed infinite black screens that could occur while solving puzzles in Below Skydown and The Artificer's Workshop.
  • 🔄 Fixed additional multiplayer rollback and desynchronization issues during exploration.
  • ⚔️ Fixed several issues affecting Hero Skills, perks and combat effects.
  • 🛡️ Fixed multiple Item effects not behaving as intended.
  • 🌐 Various localization fixes, minor bug fixes and performance optimizations.

🤝 Multiplayer

  • Fixed a softlock when a player triggered a cutscene while another player was reordering the initiative.
  • Fixed a softlock when the host reordered the initiative during the deployment phase.
  • Fixed a softlock when a player used a Skill during exploration while the host was reordering the initiative.
  • Fixed a softlock when Aurta's Helka's Thunderwave hit only one enemy.
  • Fixed a softlock when a cutscene and a narrative point were triggered at the same time.
  • Fixed a softlock when the host loaded a save during an enemy turn.
  • Fixed a softlock during narrative points when guests repeatedly sent suggestions.
  • Fixed cases where the host could start a fight before guests were ready, which could lead to a softlock.
  • Fixed a desynchronization that could occur when a guest triggered combat while moving up or down a ramp.
  • Fixed additional cases where guests had difficulty interacting with elements during exploration.
  • Fixed additional cases of rollback when interacting with objects during exploration.
  • Fixed guests being able to take a Hero's turn when that Hero was last in the initiative.
  • Fixed Heroes automatically ending their turn in initiative clusters in specific situations.
  • Fixed being able to change a Hero's position during the deployment phase after selecting Ready.
  • Fixed multiple minor multiplayer issues.

🎮 General

  • Fixed a softlock when activating levers with Electric Skills if doing so also triggered a move action.
  • This notably fixes the infinite black screens that could occur while solving puzzles in Below Skydown and The Artificer's Workshop.
  • Fixed an issue that could leave the game permanently in slow motion when Myria's Leaping Slash was used inside an Overwatch area and killed an enemy.
  • Fixed being unable to obtain the second half of the key in the Looking Pond when replaying the mission.
  • Fixed the Below Skydown secondary quest not starting when replaying the mission after previously abandoning it once the secondary quest had been completed.
  • Fixed being able to kill certain NPCs inside dungeons, which could potentially lead to softlocks.
  • Fixed permanent immunities being lost when a temporary immunity of the same type expired.
  • Fixed enemies occasionally being invisible during certain fights.
  • Fixed Frostbite dealing more damage than intended.
  • Fixed several Hero level-up perks not working as intended.
  • Ignore Protection effects now only apply to Protection values above 0.
  • Fixed various localization issues.
  • Fixed multiple minor bugs.
  • Performance optimizations.

⚔️ Skills

Arlo

  • Fixed Freezefire Precipitate's second patch not granting enough charges.
  • Fixed Alchemical Panacea's second patch not applying Slow.

Aurta

  • Fixed Icicle Armor's second patch applying Frostbite to Dazed allies when equipped with an Amaranthine or Radiant Permafrost Wand.
  • Fixed the range displayed in the Lightning Bolt tooltip.

Cedwin

  • Fixed Grasping Hook doing nothing when used on allies.
  • Fixed Tethercoil Shot's third patch not working correctly.

Myria

  • Fixed Crescent Feint not triggering Frostbite.
  • Fixed Viper Fang's first patch activating when the target had fewer than 3 Negative States.

Nomharr

  • Fixed Frenzied Assault blocking inputs during exploration.
  • Fixed Savor the Kill not healing Nomharr when the target was killed by the Skill.

Veshi

  • Fixed the explosion granted by Bright Detonation remaining permanently available as a Skill for the Hero carrying the state after abandoning a mission.
  • Fixed Flame Shield's first patch Burning the caster instead of the target.

🛡️ Items

  • Amaranthine/Radiant Quicksilver Greaves: Fixed the items not granting immunity to Cold Surfaces.
  • Executioner's Edge: Fixed the bonus damage always being applied to Bleeding targets.
  • Moonveil Stinger: Fixed its effect triggering on all kills instead of only kills against isolated targets.
  • Moonveil Stinger: Fixed its debuff being stackable.

Thank you, as always, for your continued support and feedback.

Your reports help us track down these issues and continue improving Terrinoth®: Heroes of Descent. Please keep sharing anything unusual you encounter!

See you in Terrinoth! ⚔️

Patch 1.05 8688 49013 · Terrinoth®: Heroes of Descent patch notes · SteamPeaks