Version 1.0.4

Tears of Adria · published · build 13101409

Bug Fixes

  • Fixed a small bug with quest state on a saved game.
  • "Nice try!" Achievement now correctly measures required henchmen after battle; achievement texts updated.
  • Player count now accurately reflects players in room rather than all online players.
  • Companions that spawned on load while in player's party are now fixed.
  • Holy stone no longer clones itself.
  • Corrected resource cost when buying multiple henchmen.
  • Fixed issue where selling items and shop could remove holy stone unintentionally.
  • Improved the functionality of forging, especially when adding various items.
  • Saving items Keeps works properly and it now also store heroes.

Gameplay and Balancing

  • Implemented pause during saving to prevent quitting mid-save.
  • Notification for failed saves ("Save failed" message).
  • Added easy, hard, and insane difficulty modes.
  • New players no longer receive hard-to-play characters initially.
  • Added game setting to enable/disable the imp.
  • Added achievements for hard, insane, hardcore, normal, and easy modes.
  • Henchmen are now immune to curses.
  • Trading negative gold is no longer possible.
  • Enhanced monks' ki abilities.

Character and Enemy Enhancements

  • Enhanced mind control to prioritize heroes.
  • Restored Chaos Dragon's fireball functionality.
  • Introduced big spider companion for goblin ranger as a level-up option, requiring spider companion first.
  • Added Hard hit ability to warriors.
  • Introduced Barbarian ability for return damage in Defensive Berserk (You can now build a tanky Thorn Barbarian if you want).
  • Added Werewolf as a playable character (Can be unlocked with Achievement).
  • Introduced Warlock Class.

User Interface and Quality of Life

  • Added short intro and outro.
  • Improved clarity of text for abilities and items.
  • Increased winning gold requirement in player list UI from 500k to 800k.
  • Corrected alignment text in hero selection.
  • Added quest location hints for early quests.
  • Enhanced property descriptions (str, agi, int, etc.) in hero picking screen.
  • Increased font sizes where needed.
  • Reworked Hero selection screen for better focus on character backgrounds.
  • Added background history for many characters.
  • Game starts with a more zoomed-out view.
  • Updated Steam connection failure text.
  • Moved level-up screen to the right for better inventory visibility.
  • Added hardcore game-over announcement.
  • Removed the connected from chat message when starting the game.
  • Extended timer in multiplayer hero selection lobby.

Items

  • Gloves of speed now increase reload time for crossbows and rifles.
  • Clarified differences between knuckles and knives.
  • Dropping all Gems in a Holy Shrine now yields a Holy Stone.
  • Introduced a new Holy Stone recipe using gems.
  • Reworked shields for more distinct variations.
  • Added Warlock Items: Staffs and robes.
  • Introduced an item set focusing on damage return.
  • Renamed Amulet of Peace to Amulet of Harmony; now damages barbarians.

Sound

  • Added soundbomb avoidance (previously, mass heal caused excessive noise).
  • Introduced an option to toggle affirmative sounds.
  • Improved animal sound effects.