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major update

Tears of Adria · published

It´s been a long wait but a wizard...patch is never late. it arrives just in time!Patch 1.1.0.4

This update includes a major visual upgrade to the world map, new progression changes, additional achievements, and a new post-game challenge.

This update also addresses one of the most common pieces of player feedback regarding item storage and lost equipment. The previous storage system using keeps and item stashes could cause items to disappear and created unnecessary inventory management. To solve this, we have significantly increased backpack space and removed the unstable keep storage system, ensuring players can safely carry and manage their gear.

Engine

Upgraded the game to Unity 6.3

World & Visual Improvements

Major visual upgrade to the world map terrain

Improved forests, grasslands, and environmental blending

Improved dungeon lighting

Updated map with new enemy positions and treasure placement

Various visual polish across environments

Progression & Balance

Backpack size increased from 20 → 40 slots

Maximum level increased from 12 → 14

Overall difficulty increased to better match the new level cap

New Content

Added 2 new achievements

Added a Single Hero Challenge mode

Added a new post-game challenge

Added Sword in the Stone event where players can obtain a magical sword

Story & Tutorial Improvements

New game opening / start sequence

Improved tutorial quest flow

Added voice recordings for tutorial quests

Improved tool-tip logic

Improved interaction feedback

Updated narrator voice

Game play Improvements

Enemies move slower on Easy difficulty

Improved AI path finding in battle

Trees no longer block movement

Added a clearer travel button

Right-clicking a unit no longer has a 2-second cool down

Henchmen are now visible on the world map

Multiplayer Improvements

Improved multiplayer stability

Especially improved stability when starting games with 3+ players

UI Improvements

Level Up button is now larger and easier to see

Improved unit icons to better fit the UI style

Added click feedback to UI interactions

Darkened loading screen background for better readability

Improved map edge scrolling, especially on multi-monitor setups

Bug Fixes

Fixed issue where reconnected clients could not move

Fixed gold being lost when dragging items in the shop

Fixed several quest progression issues

Fixed multiple spelling errors

Various smaller fixes and polish

Storage in keeps has been removed (feature was unstable)