Piperspace · published
The playtest version have been updated with bugfixes and small QoL changes.
Cleaned up the Hab to remove distractions and red herrings
Changed the Overclocker and Workshop tooltips
Shadow map optimizations
Framerate optimizations
Crosshairs reset properly
Interactions that use mouse button hold work more smoothly
Hold interaction indicator is more in line with what people expect
Omni inputs have better visualization
Remove prop mode (trigger on Substrate maker)
No longer can remove props from the build mode.
Machines can be removed from the grab handle.
Updated hologram shader to extend normal a bit.
Holograms that have pipe connections color the arrows orange
Fixed the Refinery building animation
Pipe placement will snap to connectors of the wrong size and warn you about it (you cant place the pipe)
Pipe height adjustment prompt doesnt show when hovering a connection point
More content is being worked on but as these updates will break save games, we will try to release them in larger batches.
Remember that you can invite two friends to the playtest. If you are able to test the game in multiplayer, please do and tell us about your experience on Discord.