Thanks for all the feedback! This update focuses on improving game balance and challenge.
Enemy attack damage increased by 20%
Armor can no longer fully block damage — at least 20% of incoming damage always goes through
Armor now degrades by 1 after each fight
Added message when armor wears down
Armor value is now capped at 50 when equipping
Initial XP required for level up increased to 100
XP curve updated — now doubles each level