Update Notes: v0.9.2

Z. Year One · published

Hello Kickstarter backers and Early Access players. Behold, shiny new stuff to play with!

Alts


Dozens of new card images have been added! These are called “Alts” and unlike Variants do not impact gameplay. They are primarily for Survivor Heroes and Units.

For Heroes they act as a sort of “skin” similar to what you’d see in a MOBA, fighting game, or--the original inspiration for this feature--unlockable costumes in Resident Evil.

For Units, they are mostly completely different characters:

Since there’s a limit of three of the same Unit per deck, you can now have each Unit look completely different. Or you can mix and match however you want.

Lastly, all available Alts are unlocked when the Core card is unlocked, so if you have the card, you have the Alts!

Enjoy! :boomer:

Bug Hunt and x10 XP Event!


To help us expedite final testing in preparation for launch you’ll now level up every time you win a match! This is an excellent opportunity to unlock Core cards and lots of Booster Packs/Variants!

Please help us by testing the following things:

  • Level Unlocks: Is everything unlocking and working as intended?
  • Hardcore Mode and Variants! See below (this is the most important thing to test!)
  • General bugs: Please report any issues you encounter, big or small

You can report technical issues here (includes details on how to send screenshots and/or crash logs):

http://steamcommunity.com/app/430930/discussions/1/357287935553498409/

General

  • Revised the “Exit Match/Game” UI
  • Increased tooltip popup speed by 100%

Bug Fixes

  • Fixed a bug where Corrupted Survivors were not Converting
  • Fixed a bug where starting in Fullscreen would display as “Windowed” in the Config options
  • Fixed a bug where “Barbed” would not show on a Fallen’s tooltip after it encountered the Barbed Event
  • Fixed a display bug where the Jacket Armor card was showing an extra number
  • Fixed a bug that allowed Eviscerate to be played without using a unit’s turn
  • Fixed a bug where the Inhuman Trap would trigger when The Wanderer burned to death

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