Chess: Three Kingdom Demo · published
Greetings, Commanders!
Version 0.5 of Chess: Three Kingdoms is now available.
This update introduces the new Famous General System, an Alpha version of the Level Editor, new clear records and Ironman marks for each Commander, adjustments to the Wuchao stages, and a large number of bug fixes.
A new Famous General System has been added to the game.
After defeating each boss and returning to camp, Lord Cao Cao will speak with you and offer a reward choice:
Dispatch one of two Famous Generals
Or receive a large amount of War Merit
The currently available Famous Generals in the demo are:
Cao Ren
Cao Chun
Xiahou Dun
Each Famous General has a unique Skill, starting Trait, and advanced Traits, bringing new tactical possibilities to your army.
Cao Ren excels at forming defensive lines, protecting allies, and advancing as a formation.
Cao Ren moves to a selected position and makes the entire defensive line invincible for 1 turn.
At the start of each turn, Cao Ren automatically forms a defensive line with allied units to his left and right.
When Cao Ren moves, all units in the defensive line move with him.
When Cao Ren or an allied unit kills an enemy, all enemies within a 1-tile square around Cao Ren become unable to move.
Fortified Formation is upgraded.
All connected pieces can now join the defensive line.
Cao Chun focuses on cavalry synergy, charges, and summoning horse units.
Cao Chun charges toward an enemy in a cross direction.
If the target is a Horse, recruit a cavalry unit and add it to your reserves.
Whenever any Horse is summoned, Cao Chun and all allied Horses move upward by 1 tile.
When Cao Chun kills an enemy through movement, summon a Phantom Horse on an empty tile within a 1-tile cross range. The Phantom Horse lasts for 2 turns.
At the end of each turn, all allied Horses within a 1-tile cross range of Cao Chun become invincible for 1 turn.
Xiahou Dun is a fierce frontline general built around Deathmatch, retaliation, and close-range pressure.
Xiahou Dun and all allied units within a 2-tile circle gain Deathmatch for 2 turns.
This Skill does not end the turn.
Whenever Xiahou Dun successfully parries an arrow, he immediately raids to the archer’s position.
When Xiahou Dun dies, allied units within a 1-tile circle gain Deathmatch for 2 turns.
Once per turn.
After an allied Horse captures an enemy piece, if there is an empty tile within a 1-tile cross range, summon 1 Deathmatch Infantry Phantom.
An Alpha version of the Stage Editor has been added.
You can now create a custom stage, play it, and share it with other players.
Since the current test version cannot support Steam Workshop integration yet, the best way to share custom stages for now is to join our official QQ group and exchange them with other players.
The Stage Editor currently supports:
Placing any piece on the player side or enemy side
Placing traditional Chinese Chess pieces without skills
Using a traditional Chinese Chess board
Placing terrain such as mountains
Controlling enemy attack waves
Creating and playing custom stages
We will continue improving the Stage Editor with more options and a better sharing experience in future updates.
Each Commander now has their own clear mark and Ironman mark.
When you clear the game with a specific Commander, that Commander’s clear mark will light up.
If you clear the game without using Rise Again, that Commander will also receive an Ironman mark.
The game will now also record:
Fastest clear turn count
Highest number of kills
These records give each Commander clearer challenge goals and make repeated runs more rewarding.
To make the stage structure and difficulty clearer, the Wuchao stages have been renamed and adjusted.
The original Wuchao is now Wuchao Easy
Its difficulty is now Level 2: Easily Broken
The original Wuchao EX is now Wuchao
Its difficulty is now Level 4: Slightly Challenging
The difficulty of the new Wuchao stages has also been slightly increased to make the challenge more consistent.
Fixed a large number of known issues to improve overall stability and gameplay experience.
And of course, as with any indie game update, it is entirely possible that while fixing bugs, we may have accidentally planted a few new ones. If you run into anything strange, please let us know!
Thank you for playing, testing, and supporting Chess: Three Kingdoms.
We will continue improving the stage content, build variety, Famous General System, and Stage Editor. We hope version 0.5 gives you even more strange but surprisingly effective strategies to discover.