Smarter chests, UI polish, and first-time guides

Long Rest · published

Chests

  • Opening a chest now sends the nearest hero when possible, instead of picking someone far away. This fixes cases where a distant party member was sent to a chest that spawned right next to someone else.

UI

  • Game HUD: layout and readability improvements for clearer text and a cleaner layout.

Upgrades

  • The first time you open the upgrade tree, a short hint explains that you can drag to move the tree.

Tier 1 briefing

  • The first time you enter tier 1 in the dungeon, a one-time tutorial panel appears. This brings more clarification about the gameplay.

Champion’s Revelation

  • The first time you purchase Champion’s Revelation from the upgrade tree, a one-time info panel appears with extra context on what your heroes can do from that point on.

Lastly, we appreciate all the time you took to play the demo. Your feedback means a lot to us and lets us improve the game, thank you :)