CONTINUE Update 25.2.2019

CONTINUE · published

Time to fix some issues so everybody get's to CONTINUE playing (cue the laugh track).

Fixes

  • The game now supports multiple aspect ratios, instead of just 16:9
  • Fixed the crash on startup issue
  • Refresh rate option disabled temporarily, to make the game more stable. Target frame rate has also been capped to 60 temporarily.
  • NPC's and Spawners no longer cause the game to freeze when the corrupt ability is used on them
  • Player now correctly uses energy with the corrupt ability
  • World Branch 1 Part 2 arenas now save properly
  • Hub area datapools no longer have collision for player
  • Fixed the environment colliders in the 3rd boss, that let player dash through
  • Minor script performance improvements to World Branch 3
  • Enemy attacks are no longer destroyed on failed corrupt attempt

Tweaks

  • Player's attacks that break enemy shields now also deal damage to the enemy
  • The Beast enemy now has a parry window, just like in the tutorial version
  • Sword grunt is now more easily stunned, animation tweaked

More exciting updates, like the release of the full soundtrack will be happening soon as well!