Elemental Combat · published
Elemental Masters! It is time for another Alpha Update!
You are showering us with great feedback, tips and ideas and we want to present to you the latest changes of Elemental Combat:
We (and many of you) thought, a rotating stone around the fist feels a bit weird. So we gave the Basic Attack Earth a new animation and look. Now you can punch your stony fist into your opponent's face! We have also improved the art and performance of the fire basic attack and the advanced technique and gave them the fiery look and feel they deserve.
We like destroying things. What feels more epic than crushing through a massive earth barrier? You tell us because you can do that now!
To give you a better feedback of how much damage you have dealt to a barrier and how much life it has left - we added a health bar to each elemental barrier. Furthermore, for all of you who have wondered how many basic attacks you have left - now you will see an indicator above the health bar, showing you how many shots of raw elemental force you have left.
We changed a lot of things on the graphical settings to improve the quality and performance. You should see better frame rates and a more beautiful look.
Our goal for Elemental Combat is to create a world that feels authentic and believable. This is why we are giving the A.I. opponents some character and in the future we will add story elements and names to them, too.
For all of you who cannot wait to learn more about Xiangbala and the world around it, you can read our lore story here: Elemental Combat: Dragon's Fall

Keep the amazing feedback and ideas flowing guys. You are awesome and we are proud to have you as our community.
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“He who conquers others is strong; he who conquers himself is mighty"
- Lao Tzu, Tao Te Ching