We're excited to announce that TyranoBuilder is now updated to version 1.6, which adds a 3D camera, video backdrop functionality, and a whole host of other new features and improvements. All of these new functions can be used by placing the new components in the Scene Editor, or by using TyranoScript tags. Check out the list below for full details.

TyranoBuilder should update automatically in your Steam client, and will give you the option to back up any projects built in previous versions before attempting to open them for editing in the new version. v1.5 and all other previous versions are available in your Steam Library by right clicking in TyranoBuilder Visual Novel Studio, then going to Properties > Betas.

We hope you enjoy this latest version!! Please post any feedback to the announcement comments or to the thread in the Steam Discussions group!

★ 3D Camera


3D camera functionality is now available!
Allows immediate previewing and can be used on individual layers.

Some 3D Camera examples:

Camera panning and zoom: https://youtu.be/rCGgaPf3X5Q
Comic reading: https://youtu.be/0j6OmaNU1xk
With Live2D: https://youtu.be/0q0t14v5jXQ

★ Video Backdrops


Use videos as backgrounds!
Loop and smoothing functions available.
You could even create a visual novel composed of videos only!

Video backdrops example:
https://www.youtube.com/watch?v=0XcWx5yINro

★ Improved Exporting


Export from Windows to Mac, or vice versa!
Exporting for large scale project has been optimized.

★ Tool Area Customization


Customize the components available in the Tools Area.
Disable unused components for improve your efficiency!

★ Character Highlighting


Highlight the character that is speaking and / or de-emphasize other characters.
Character names are used to automatically switch, making it easy to apply to existing projects!

Character highlighting demo:
https://youtu.be/9s0kvT10TeM

★ Character Shake Component


Select and shake an individual character onscreen.
Shake attributes can be customized.

★ Call and Return Components


Used to move to specific scenes or labels.
The Return component returns the active component.
The difference between this and the Jump component is that the Return component jumps back to the Call component.
Frequently used functions can be placed in a separate scene and called at any time.

★ Individual Channels for Sound Effects


Play multiple sound effects at the same time!
Stop an individual sound effect at any time.

★ ‘Await SE / BGM End’ Components


Use these to have a scene end when music playback completes,
Handy for synchronizing music, etc. with scenes!

★ Character Positioning Options


Enable or disable character repositioning when another character exits the screen.

★ Adjust the Speed of Automatic Character Positioning


Speed adjustment when automatic character positioning is enabled.

★ Live2D Compatibility Updated to v2.1


TyranoBuilder is fully compatible with Live2D v2.1 models.
Rollback to v2.0 library is available.

★ TyranoScript updated to v4.2


Faster and more stable!
New scripting tags! See below for the new tags.
Full tag reference is available at: http://tyranobuilder.com/tyranoscript-tags-reference/

3D Camera
 Move the camera
 Reset the camera
 Wait for the camera movement to complete

Animation
 Force animation stop

Audio
 Set background music options
 Set sound effect options
 Wait for BGM to finish playing
 Wait for sound effect to finish playing

Characters
 Set character facial expressions
 Remove all characters from the screen
 Display speaking character’s name and change expression

Layers
 Change the background images
 Display an image
 Animate text

Links
 Graphical link

Other
 Play a background movie
  Stop the movie backdrop
 Wait for the movie backdrop to complete

System
 Set auto mode options
 Autoload
 Autosave
 Start auto mode
 End auto mode
 Restore game from paused state
 Clear the stack
 Pause the game
 Delete paused game data
 Set text history options
 Set a mouse cursor image
 Display a dialogue box
 Restore default text display speed
 Go full screen

★ Other New Functionality and UI Improvements


Numerous other improvements to make creating visual novels even faster and easier!

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We'll back again soon with MOAR new features and improvements to the EASIEST, FASTEST visual novel engine out there!