Roguenarok 0.2.0v Super Major Update

major update

Roguenarok · published

Hi, everyone! It's me again, Sheb. How are you all doing? I hope you are all fine and good. For 2 weeks I've been working on something with Roguenarok that I am really excited on announcing right now.

But before that, I want to Thank You All for all of the support that you've given me. It keeps me moving forward and I am forever very grateful to all of you.

Watch on YouTube

Now, let's dive in to the patch notes:

Patch Notes

New

  • All maps have been reworked from the environment, to the enemy flow, and to the addition of Turrets
  • Turrets! This are your new companion on battling against hordes of alien invaders. You can synergize your item builds with them to make powerful turrets.
  • You can now lock items in the shop. Locked items will not be gone even when you reroll or proceed to continue battle.
  • You can now wield 4 Weapons at a time.
  • Main menu UI elements have been polished.
  • Options menu UI elements have been polished.
  • Battle Map menu UI elements have been polsihed.
  • Selection menu UI elements have been polished.
  • Gold will no longer drop when an enemy dies, instead it will directly go through your wallet.
  • Added a glow to the character so that it can easily be spotted.
  • The sound effects of the following have now been changed:
    • Enemies dying
    • Hitting enemies
    • Melee weapon hitting

Fixed and Changed

  • Roguenarok will no longer force full screen at start (this can be changed in the Options).
  • The range of Axe and the Spear weapon from Iron to Ruby has now been increased.
  • Battle names have now been changed:
    • Battle 1- The Battle of Verdant
    • Battle 2 - The Sanguine Liberation
    • Battle 3 - Midnight Marauders
    • Battle 4 - The Siege of Azure
    • Battle 5 - The Endgame

  • Significantly Reduced the Upscaling of all enemies from across all battles.

That's all for the Major Update 0.2.0v! I hope it brings in new and fun experiences for all of you and Cheers! Before this end, I want to give a Very Special Thanks to the following awesome folks:

@MeerPlaysIndie
@Ludokultur
@igeolwen
@vmeezo
@AswhalerGamer
@PenguinSal
@ChaoticFear19
@DeanLofiPlays
@SquidGN
@Rin_Kurano
@BrokensPlayz
@AlexLeoneGames

Thank you all so much and Cheers!
Sheb