v0.2-238

Towers of Scale · published

  • Changed the grade thresholds on 1-2. Players that have a score of 800mil or below may see themselves gain a gem after this patch - players that have a score above it may end up losing a gem. That being said it shouldn't matter for most players that much.

  • Made some changes to the enemies to nerf a certain strategy on 1-2, as well as increased the cost of one of the gem gates. This may break some savestates of one or two players.

  • Changed the behaviour of digging through walls for consistency with doors - now you will move into the tile you have just dug out.

  • The options screen is now accessible during gameplay in addition to being accessible from the main menu.

  • The palette setting now wraps around in the menu.

  • The pathfinding algorithm used by mouse movement now allows moving alongside one way walls.

  • A setting was added that allows pathfinding through one-way walls was added.

  • Fixed a bug where popup tiles didn't pop up if you were trying to interact with a wall through mouse movement.

  • Added an explanation for the value shortening scheme in the compendium.