New Enemies, Levels & Bug Fixes

Superposition VR · published · build 24891681

New Enemies
- Wall- and ceiling-crawling spider
- Flying bat with dive-bomb attacks
- Tentacle creature that grapples from a distance
- Tougher zombie variants, including one that splits into smaller zombies when killed

Levels
- Several new floors, each with its own enemy mix and difficulty
- Reworked room materials and lighting for more visual variety

Fixes
- Enemies no longer lose track of the player at range with a clear line of sight
- Fixed enemy detection incorrectly blocked by breakable objects
- Fixed an enemy animation getting stuck after certain deaths
- Fixed a weapon's pickup highlight not appearing
- Fixed coins being pickable through walls and obstacles
- Fixed breakable glass not cleaning up properly after shattering
- Fixed a falling trap's impact sound being cut off
- General stability and polish across enemy AI and level generation