Please, Spin · published
Hello contestants!
Thank you for playing Please, Spin and thank you all for your feedbacks! We've made our day one patch to our demo. Read more here:
Fixed a bug where the camera rotation would be wrong when you stop interacting with the wheel and the TV.
Added barries in the scene that show up when you lose the game.
Added dust particles.
Fixed Camera relic collider.
Fixed Enery Drink relic collider.
Fixed Drums relic bugs.
Changed Drums relic to give +25 to Incremental Tiles permanently instead of +50.
Camera edge snapping is now 50% slower.
Changed round win sequences.
Fixed a bug where you could interact with the world even though the game was paused.
Changed tile hit timings.
Fixed a bug where the player would be spawned at the sides instead of the center when the game is restarted.
Fixed relic unlock bugs.
Balanced target scores.
Curse Tiles now give -300, -200 and -100 instead of -500, -300 and -100.
Added FPS cap and resolution settings.
Fixed a bug where the wheel cancel button would show over the pause menu.
Fixed a bug where the TV would show relic descriptions instead of relic names.
Fixed pause menu button colliders.
Fixed score and multiplier text pivots when they calculate.
The wheel cancel button will now show up lit.
Fixed a bug where you couldn't press ESC key before spinning once.
Added a Polaroid helper text.
Fixed host text bugs.
Fixed a bug where you couldn't pause the game before pressing the first ever spin.
Updated Tape Recorder text.
Relic and Tile texts shakes are now a bit softer.
Fixed relic sprites in TV UI.
Added leaderboards to ESC menu.
Added feedback buttons to main menu and game over panels.
Changed button SFX to general button sounds.
Scoring SFX not fades in and out.
Added mising audio clips.
Changed audio mixing.
Added Steam Rich Presence to show which stage and round you are in.
It is now watching you.