Hotfix V 0.1.0.6

Closing Shift · published · build 24870044

Hello again Chefs!

Releasing a quick update based on some feedback I had seen. This should help with the QoL while playing the game.

Content:

Adjusted difficulty logic. Enemies will not search hiding spots unless you are on the harder difficulty. Adjusted hiding spot check change from 30% -> 10%

This was done to prevent player frustrations with too many insta kills

Added new tutorials. For days 1-2 there is a new page in the handbook on how to deal with some monsters.
Added more cover to the "Take Out Trash" task to help players survive a bit more.
Lowered daytime length for the first half of the first week.

Bug Fixes

Fixed an issue with the Grabber attacking while you're hiding in cover
Fixed an issue with joining games in progress
Added preventative fix for softlocks if a player crashes while loading in
Fixed movement issue when moving while in the PoS terminal screen
Fixed a null ref issue with the grabber while opening doors
Fixed an issue with the wrong task being listed on a Spare Bites map

That's all for now Chefs! See you soon!