Patch Notes - What's this!? What's that!?

Dread of Laughter · published

We've gone through quite a lot of feedback and made few adjustments and bug fixes that the majority has been reporting.

- Outdoor area is a lot bigger, few new areas to explore
- No more constant WHATS THIS? WHATS THAT? audio cues
- RNG Keyspawns scrapped, there are still few randomly generated mechanics but the beginning keys are now in one spot. This doesn't mean that the rooms where the key won't be are not important
- We made a safehouse with crafting possibilities coming in future
- Killer run speed lowered by 25-35%. Makes it possible to run away from them outside
- More story elements
- More encounters
- Every bug seen from livestreams and feedback is fixed, this also includes animations
- Footsteps now have their corresponding sounds depending on the surface

Thank you for your feedback, it is highly appreciated!