Pollinate or Die · published
## 0.22
implemented a bunch of hotfixes for the demo
improved start run animations and vfx
refactored codebase to be more reliable
refactored buggy spawn delay of enemies
game saves more frequently now to prevent loss of progress and skills
## 0.21
revamped the hive level by adding more worker bees and updating the start run portal
improved enemy behavior
added a bunch of sfx and updated music
fixed a bug where the music would not pause and unpause correctly
## 0.20
updated UI components
fixed sprite scaling in enemy wiki
fixed a bug where pausing with the esc key was not possible
debugged mosquito and wasp state machines
addressed feedback on mosquito mechanics and made them killable to prevent the explosion