demo patch 0.22

Pollinate or Die · published

  • ## 0.22

  • implemented a bunch of hotfixes for the demo

  • improved start run animations and vfx

  • refactored codebase to be more reliable

  • refactored buggy spawn delay of enemies

  • game saves more frequently now to prevent loss of progress and skills

  • ## 0.21

  • revamped the hive level by adding more worker bees and updating the start run portal

  • improved enemy behavior

  • added a bunch of sfx and updated music

  • fixed a bug where the music would not pause and unpause correctly

  • ## 0.20

  • updated UI components

  • fixed sprite scaling in enemy wiki

  • fixed a bug where pausing with the esc key was not possible

  • debugged mosquito and wasp state machines

  • addressed feedback on mosquito mechanics and made them killable to prevent the explosion