Far Out beta-0.1.1 Patch Notes

Far Out · published

What's new:

LOADING

  • Fixed the CPU strain during world generation

  • Added a loading screen to give you a better idea on how fast and how smooth the loading is going

  1. UI

  • Fixed UI overlap on ultrawide

  • Fixed the issue and improved the UX of colour pickers and scrollbars, the user will no longer set them off by holding left click and dragging over them. Instead, once the user presses left click on a colour palette it will stay active until the user lets go, even if the mouse goes out of bounds of the palette.

  • Added using escape/echap/gamepad B as an alternative to using the back arrow for all menus that did not have it

  • Removed test languages(oops)

  1. REPORTS PAGE

  • All bug reports are now public and available via the bug reports page so that you can check for duplicates

Testing priorities:

UI

  • The picker rework went a bit deep into the core of the UI architecture which might cause some new unexpected issues. Try to break it as much as possible, different resolutions, mouse, gamepad, whatever you may come up with

  1. MOVEMENT

  • Still needs testing however the fixes may likely come much later due to my lack of free time this time of year

  1. WORLDGEN

  • will be reworked in the future but report any strange generation anyway

  1. GENERAL BUGS/CRASHES

  • anything you might stumble upon that's not already listed