Combat Polish, Gifts and Quality of Life

The Last Overlord Playtest · published

This patch tightens up melee combat flow, expands your dash options with two new Gifts, and cleans up a few rough edges around enemies and pickups.

  • Two new Gifts added: a dash variant for Uriel and a new Sloth dash Gift
  • Heavy Attack combo shortened from 5 to 4 hits: the final, strongest strike now lands more often, making the combo feel more fluent and rewarding.
  • Block mechanic removed: it felt too weak compared to the Dash with iFrames and rarely saw use. It confused new players and added extra actions without any real reason.
  • Improved labels on interactable objects
  • Fixed missing collision on dying enemies: enemies that got knocked back by attacks at the moment of death no longer slide through walls or geometry.
  • Resource drops removed from Gift drops: Gifts now stay focused on their core reward and no longer clutter the pickup with extra resources.