Update #5

major update

Tabletop Basketball VR · published · build 4198841

Update #5

Here is the major fixes we've done for this update:

  • Increased the VR area so you can get closer to the action.
  • Fixed reflection issue on Oculus VR.
  • Fixed menu input handling for Oculus VR.
  • Added AI shooting decision if shot clock is almost up.
  • Improved swipe to only check collisions with hoop hand only and attempts to improve blocking.
  • Smarter AI based on the defender who's playing them.
  • Incorporated stat based shots and how the ball bounces off the rim.
  • Improved dunks and how the ball slams down and now dunks can miss and will bounce off the rim.
  • Fixed various out of bounds issues.
  • Improved passing, faster and more accurate.
  • Added foul for spamming swipe. There is now an inbounding call and 2 pts rewarded for every 4 fouls the opposition make.
  • Tested with Valve Index, but not officially supported yet until we get better button mapping.

Thank you for your continued support and patience!