Patch v0.413

All But Weak · published

Quality of Life

  • Healing rooms now pull in leftover coins after clearing

  • Smite Module: Gravity Wave upgrade's pull field radius reduced from 200 to 100.

  • Removed Items: Flamewall Emitter, Tide Ring, and Void Pulse.

  • The Luminarch: Herald, Magus, and Archon minions have less HP, and Heralds heal it for less.

  • Kinetic Module: Overload upgrade's Bounce gain reduced from 10 to 5.

  • Volt Colossus: shorter pauses between attacks.

Bug Fixes

  • Daily Run: Shrine rooms no longer depend on your own save progress, everyone now sees the same room pool again.

  • Ascetic Challenge: Treasure and Reroll rooms no longer appear at all, instead of showing up empty.

  • Angled room corners no longer let players or enemies slip past the walls.

  • Blood Altar now correctly counts Max HP gained from items again, so it no longer wrongly refuses your offering.

  • Sadist achievement now correctly grants the Blood Pact item unlock again.

  • The Faceless Choir: auto-aim no longer locks onto the real boss.

  • Volt Colossus: arms now appear correctly during its intro cutscene.