Update 1.5

They That Feast · published

With this new update 1.5, I've taken player feedback and incorporated some changes and tweaks to the game, as well as some bug fixes.

  • The Xenolith now also slows time in addition to its previous function.
  • Tweaked sanity details; sanity regenerates slightly faster for example.
  • Reduced some enemy placements, especially around areas with key items
  • Enemies no longer chase you as long as they used to.
  • Fixed a bug causing enemies to move at full speed in water.
  • Fixed a bug that caused finding Lorenzo to not register in your objectives as completed.
  • Finding Lorenzo is now a checkpoint.
  • Fixed a bug that caused the xenolith's UI elements to sometimes not show correctly after respawning.
  • Fixed a bug that sometimes caused objectives to not be registered correctly after respawning.
  • Fixed a bug that caused some items to remain in the world even after being picked up.
  • Fixed a bug that caused checkpoints to not register correctly under specific conditions.
  • Fixed typos and other miscellaneous mistakes.
  • Tweaked audio glitches and/or bugs.

Thanks guys!