BlazePunk · published
Hey Punks and welcome to the first patch notes!
Now that Gamescom week is over, we have fixed the first pressing issues, including implementing some basic checkpoints.
fixed gameplay bugs related to targeting and grinding
added simple checkpoints
added another entry point for first amen break
removed automatic jump at end of rails, now you simply fall off
Vending Machines now tell you up front what they upgrade and are visibly more distinct based on what they upgrade
Vending Machines now tell you when they have no power
fixed that tutorials would lead to death because of falling
fixed random jumping off rails
Various annoyances with the level have been fixed