The Simple Apocalypse · published
* Fire axe would sometimes hit the owning player due to big collision
* Fixed an issue where Zombie players in Simple Royale sometimes would not reset their state back to a regular player on map change
* Fixed some achievement bugs
* Players would sometimes get stuck in "parachute" mode in Simple Royale, needs more testing since this is a rare bug.
* Zombies remaining were missing in ZBrawl game mode (HUD)
* Increased map voting timer between sessions
* Weapons can no longer be reloaded if ammo is full
* Sniper rifle base damage lowered
* Decreased size of damage numbers on enemies and players
* Increased vehicle engine sounds
* Increased bullet velocity for all weapons, less bullet drop and more accuracy
* Added a max timer for ragdoll when hit by a vehicle
* Headshots!
* Only the sniper rifle can trigger headshots at the moment
* Steam leaderboards have been integrated