The Simple Apocalypse · published
* Animation bugs
* Melee weapons would sometimes not hit a player/enemy when playing on a dedicated server
* Rare bug that would sometimes not register the equipped weapon to play the correct animation for other clients
* Item spawners on Level 2 were spawning items in the air due to invalid collision on FoliageVolume
* items spawned now has a % chance to spawn, which will be customizable in a later patch for match configurations
* Characters now rotate up and down according to your aiming to prevent Weapons from blocking view in certain angles
* Character mesh is now hidden in first person view mode
* Bullet/Projectile velocity for enemies lowered
* Some minor animation changes
* New impact particle effects
* Adjusted ranged AI aiming mechanics
* Added Gamma settings to Video options
* Small amount of Camera shake on weapon fire
* Invert mouse option in Input settings
* Global stats in Main Menu