Harper and Lyre - Beta 1.0.8 Update

Harper and Lyre · published

Beta 1.0.8 Update Now Live!

This update delivers significant improvements to the tutorial experience, visual polish, and expanded testing flexibility for our QA team.

🐛 Bug Fixes

  • Tutorial Cave Teleportation Fixed - Resolved teleportation issues within the tutorial cave

  • Note Door Saving Improved - The first door activation now saves properly and displays correctly for players

  • Note Door Removal - The note door has been removed (effects implementation coming in future updates)

✨ Quality of Life Improvements

  • Pocus Token Testing Option - Added alternative Pocus tokens throughout levels, giving testers the choice to collect these instead of using the standard in-level transformation items

  • Landscape Reshading - Applied temporary landscape reshading for improved visual quality

  • Grass Coverage Enhanced - Added grass detail to the J-shaped areas of the map for better environmental consistency

🎨 Visual & Technical Improvements

  • Optimized Textures - Resized textures for better performance

  • Improved Grass Edges - Enhanced grass boundary rendering for cleaner environmental transitions

  • Landscape Remeshed - Continued terrain refinements

⚙️ Gameplay Changes

  • New Tutorial Music - Swapped the original tutorial music with a completely reworked soundtrack

  • Moving Pillar Repositioned - The moving pillar near Pocus's house has been moved back toward the wall

  • Streamlined Platforming - Removed unnecessary jumping content for better gameplay flow

  • Money Repositioned - Moved money from its previous hiding spot for improved accessibility

💬 Join Our Community

Share your feedback and connect with other testers: Discord:

https://discord.com/invite/qVNnvmTKeV

Thank you for helping us refine Harper and Lyre with every update!

The Harper and Lyre Development Team 🎵

Harper and Lyre - Beta 1.0.8 Update · Harper and Lyre patch notes · SteamPeaks