Special Attacks Reworked

War Selection · published · build 25010489

General

  • Saboteur bomb planting reworked: mark a spot and the Saboteur walks over and plants the bomb right there instead of under itself, then pulls back to a safe distance unless you give it another order. With several Saboteurs selected, the button shows how many bombs are ready and the closest unit with a ready bomb carries out the order
  • Paratrooper drops from the Bomber Ca.3 and Bomber Ca.132 reworked: the troops land on the spot you choose. With several planes selected, the button shows how many drops are ready and the nearest ready bomber carries out the order
  • Better torpedo control for the Yamato and the Bomber G4M: the button shows the total ready torpedoes across the whole selection, the closest unit with a loaded weapon fires, and the Yamato only launches torpedoes on your command
  • New option to always show selected units on the panel as stacks by type, instead of listing them one by one when there are only a few
  • Melee units now pick their attack targets more effectively
  • The announcer's reminder about idle workers has been reworked: it now plays after 10 seconds of inactivity, repeats no more than once a minute, and ignores workers hidden inside buildings and transports

Bug Fixes

  • Rapid hotkey presses could clear the unit selection
  • Models, skins, turrets and the unit panel could be displayed incorrectly after rejoining a match
  • On a slow connection, rejoining a match could restart over and over
  • Bullets, casings and other objects with shadows disabled still cast a shadow on the ground
  • Fixed distorted unit models on older AMD drivers
  • Fixed animated models on some Intel graphics cards
  • Fixed several issues in the Chinese localization

Balance

  • The Machine gunner can now be run over by tanks