MetaMorph · published

Happy New Year everyone. As promised we have been working on some new dungeons, enemies and traps. Let us know your thoughts.
UPDATED
v1.2.1.969 Hotfix - 1.3 MB
Bug Fixes
- Fixed a crash which occurred if the player's internet connection was interrupted (thanks neph!).
- Fixed an occasional crash that happened in timed dungeons when the last remaining enemies were marked.
v1.2.0.957 - 28.4 MB
Features
- 10 New Dungeons
- 5 New Enemies
- New Rolling Ball Trap
- New Poison Bomb
Balance changes
- Charge now has a smaller damage area, stuns for less time, costs 5 mana and is an Epic skill
- Reduced Ogre attack damage to 120 from 150 at Level 1
- Increased Gold pickup radius
Bug fixes
- Fixed a bug with enemies being spawned by bosses outside of the playable area
- Fixed an issue with death heads receiving buff from Captains that had not spawned
- Loadout screen optimisations and improvements
- Chest opening optimisations
- Fixed the Map screen Rabbit icon appearing at last played dungeon; now remains at the last unlocked campaign dungeon
- Fixed a bug with the player model not displaying with Shadows set to Off when starting a level
- Fixed a bug where players would not receive the timed Star despite completing it in the exact amount of time
- Sound effect optimisations and fixes
Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.