Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Dead Event
Patches
Update #39
Update #39
Dead Event
· published
20 May 2022, 01:01 UTC
All news
Read on Steam
Changed Snek collider to avoid falling through the ground (let me know if it still happens sorry!)
Fixed monsters spawning in the world this time for real.
Adjusted Crystal Sorceress hitbox. (I cant test it please let me know if you can't hit her yet. If not then we just shouldn't hit women anyway 😉)
Raised the cost of dungeon weapons from 10000 to 100000 trophies.
Buffed the Crystal King dungeon boss and increased experience that it gives significantly.
Adjusted the collision and movement values of the dungeon monsters to attempt to stop them from glitching out.
Added some missing ground colliders to the dungeon to prevent falling.
Changed the spawn rates on all monsters again including the dungeon ones and harvests.
Fixed the compass.