On Your Hands Update Released

On Your Hands · published · build 9314849

An update to On Your Hands has been released, version 2.3. The update should be applied automatically when you restart On Your Hands. The major changes include:

  • Fixed a bug where "Use Crosshair" option would allow the player to teleport onto walls and ceilings
  • Crosshair no longer appears over hand when stats menu is brought up
  • Addressed an issue where the player being killed by the grinder while in mid-air would cause them to fall through the Map
  • Map00: Shelves for each episode are now textured to match that episode
  • Map01: Crosshair no longer appears over intro text crawl
  • Map03: Platpads now inform the player that their feet are stuck to them when the player first attempts to jump
  • Map03: Fixed collision issue which made it difficult to get to the research shack
  • Map04: Added music
  • Map05: Fixed a bug where harvesting a wanderer but failing to place its corpse down would cause the wanderer to reset upon loading a checkpoint
  • Map05: Platpads will now have a "break water" particle effect like they do in map03
  • Map05: Return path on right side puzzle (orange platpads) will now only come up after the puzzle is complete, as some players thought the return path was part of the puzzle
  • Map06: Street sign added that signifies the direction of the Rainbringer Statue and the Cathedral
  • Map07: Fixed an issue where placing boxes on buttons may allow the player to push them around
  • Map07: Fixed secret puzzle
  • Map08: Shortened the amount of time it takes for ice traps to manually unfreeze during first puzzle
  • Map08: Replaced green press button in final puzzle with a switch and removed the key for the sake of streamlining
  • Map08: Loading the final 2 checkpoints (after solving the final puzzle) now automatically grants the player the sprint totem
  • Map09: Minor map geometry changes
  • Map09: Grinder AI improvements