Welcome back, explorers.

We’re pleased to announce that a new update for Distant Worlds 2 is out now.

Below some highlights:

  • Colony invasions have been changed to give invading forces more of a chance to consolidate forces before starting combat;

  • Raids are now timed and should damage colonies less. As long as raiders have more strength than defenders after a short period, the raid will succeed;

  • Stealth values have changed, so that stealthy ships should now be harder to detect at limits of scanner range;

  • Many abandoned debris ships are now unrepairable, but can be salvaged for tech bonuses;

  • Fixes to Haakonish and Teekan factions based on Mercantile Update feedback;

  • Miscellaneous crash and bug fixes.

Click here for the full changelog.

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