Demo 2.0

Sol Mates · published

Big New Features:

  • Introducing Mission 2: First Contact!

    • The Glorbonians are in town! You’ve only ever seen pictures of these goopy aliens, so what better opportunity to go join the celebrations? I just hope nothing goes wrong on the way…?

    • Featuring new mechanics, fights, events, and... goo?

  • Unlock Alien Species to play as!

    • Each species replaces the Astronaut’s throw action with a new special ability:

    • Glorbonians - with the ability to eat anything, storing extra items inside them.

      • Unlock them by beating the new mission

    • Godents -  who can hop around the ship faster than anyone (until they accidentally fall into the trash chute).

      • Unlock them by beating mission 1 on Juice level 1 with the default ship (the Plank)

    • Dynamos - whose internal battery can be used to power everything around them.

      • Unlock them by beating mission 1 on Juice level 1 with the 2nd ship (the Rampage)

  • Language Selection!

    • Full game text translations in 3 languages.

    • Simplified Chinese

    • Japanese

    • Portuguese

    • More languages to come in future updates~

Exciting New Content:

  • New Enemies: Lob-sters, Mantas, Mosquitos and more enemies that I haven’t come up with names for

  • New Bosses: The Slambulance, Speedy Thiefy

  • New Events: Bodybuilding, Cowmedy, the Secret Octopus, Stonks, Tea Party, That Space Tree From Laputa

  • New Upgrades: Tractor Beams, Critical Ammo (and supporting upgrades), lots more

  • New Shops: Clankers, Critical Bits for Critical Hits

  • New Cosmetics: Hats, Body Colors. (I like the cheese hat and the groucho marx disguise the best)

  • New mission specific Juice modifiers (for both mission 1 and 2)

  • New rewards for beating missions at higher juice levels.

    • Beat the Missing Pet Mission at Juice level 1 with each ship to unlock two of the new playable characters

    • I’ll leave the rest for y’all to discover :P

  • New sound effects.

  • New enemy models.

Additional Improvements:

  • A new default control scheme when playing with mouse and keyboard. 

  • The following keyboard keys no longer cause the keyboard player to join: alt, shift, ctrl, tab, esc, or any of the function/F keys.

  • Toggleable Local Co-Op! - When playing online (as either host or client) you can choose whether or not additional players can join in locally.

  • Attacks which cannot be shielded (such as lobbed attacks and bombs) now use a different preview color (yellow), and make a distinct warning sound.

  • Capture events for the Medal.tv clip recording platform.

  • The navigation screen now detects upcoming events.

Gameplay Changes:

  • Ammo crafters now make 3 ammo at a time.

  • Most enemies now spawn 50% farther from the ship.

  • Enemy ship movement is more dynamic.

  • Freeze ammo now lasts longer, but damaging enemies breaks them out of freezing.

  • Most forms of enemy attacks also impart forces on nearby objects and players. Get ready to be sent flying.

  • Players can now fall out of the garbage chute.

  • Lots more we’re not gonna bother writing every single thing (yes this was compiled manually)

Fixes:

  • You now need to beat a mission to unlock the companion ball in the lobby.

  • The visuals for randomizing between event selection now highlight the correct selection on events with 3 choices

  • Fix for the bomb cannon getting stuck when a player is knocked out while operating it.

  • The ship's healthbar should no longer obscure stations on the very bottoms of the ship when the camera is fully zoomed in.

  • Objects should no longer be able to land on top of weapons, and get stuck out of reach.

  • Adding missing navigation data to events and disruptions so they're correctly shown on the navigation choice screen.

  • Burning effects are no longer applied to invulnerable enemies.

  • Fixed an error where players could get stuck in lobby popups when connected to a client with 2 players on the same computer.

  • Improved error handling of client disconnects.

  • Fixed an error where meteors continue to bombard you while in events or a store. Ouch!

  • And lots, lots more!

Demo 2.0 · Sol Mates patch notes · SteamPeaks