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Atomfall
›
Patches
›
Patch Notes | 16.04.2025
Patch Notes | 16.04.2025
Atomfall
· published
17 months ago
All events
Read on Steam
General Fixes
Resolved an issue where some players would experience random movement and stuttering with their mouse
Player's orientation will no longer change dramatically after autosaving
Fixed an issue where the map would sometimes become stuck on only one region
Fixed an issue where the Inventory occasionally kicked the player from storage tubes
Resolved an issue where subtitles were disappearing too quickly
Improved translations for (Polish, Brazilian Portuguese, Spanish, Simplified Chinese, Traditional Chinese and French)
Fixed an issue where weapon ammo could go missing when equipping or moving weapons between quick slots
‘Already Learnt’ message will no longer remain permanently in the Inventory section
Resolved an issue in which the map’s region list would not expand if the 'Pause in Menus' setting was enabled
Fixed a crash that would occur when players traded for weapons while they had full ammo
The pin of explosive lures is no longer visible after the player has pulled the pin out
Combat music tracks will now shuffle so players have a lower possibility of hearing the same combat track twice in a row
Resolved an issue where players were unable to turn off the Developer Console
Ammo will no longer disappear after equipping a gun to a slot and then dropping the same weapon
The description for the Modified JM-3 and other JM-3 variants now read correctly as fully automatic
The Equipment Shortcuts tutorial no longer shows a bandage in a quick slot as this is not possible in game
The 'Content Installed' notification for Deluxe Edition players on Epic now has correct formatting
The 'Purchase' text in the DLC screen is has now been translated in Japanese
The Privacy Policy has now been localised in the crash reporter
Descriptions have been added for Melee Assist (Strength and Rotation) options
Quest Specific Fixes
The correct outro will now be played when the player completes the game with Mother Jago’s ending in all circumstances
Resolved an issue where, under certain circumstances, Joyce Tanner did not appear at her ending location
Wyndham Village
Fixed an issue where players could get stuck under the building after exiting The Bakery
Training stimulants will no longer respawn in the Forgotten Cellar
Resolved an issue where the bushes near the bandstand would flicker when players got close
Casterfell Woods
Fixed an issue where, under certain circumstances, players could get stuck in the transition space between the Castle Ruins door and the woods
A non-existent house no longer appears on the map for the open area near the village gate
Skethermoor
Resolved an issue where sounds could become muffled on entering the container in front of the Master Control room in the Prison
Interchange
The door to Lower Robotics is now accessible if players complete the puzzle, exit, and then return
Players will now have safe passage if they do not have enough health or health items to exit the spore cloud and leave Medical
Punch cards have been replaced with correct cards