Anima Engine · published
I want to thank bananasoos, nanase, hanbang, shim66606, and everyone who reported bugs and shared ideas for animaEngine.
Highlight of the update:
ANIMA PROFILES
You can now create profiles for each game or app. When you open that app or game, the animations assigned to it will activate, and when you close it they will be removed. It includes automatic memory cleanup. If the notifications are annoying, you can disable them from Windows.
How it works:
First, animaEngine must be active. Place the animations wherever you want, with the settings you want.
As you can see, I have an animation set to hide on click, in a visible position.
Step two is to click the new feature.
The first step is to choose the app we want to watch.
In this case I chose Spotify, so every time I start the app the animation will appear, and when I close it, it will disappear. The next step is to click the save profile button.
That is more than enough for the new feature to start working. As you can see, it says it is active. IMPORTANT: DELETE THE ANIMATIONS FROM ANIMAENGINE USING THE RIGHT-CLICK MENU SO THEY DO NOT OVERLAP, OR JUST MOVE THEM TO A DIFFERENT POSITION.
As you can see, when the app is closed the animation disappears, and if I open it again it activates again.
TELL ME IF YOU WANT ONLY ONE PROFILE TO BE ACTIVE AT A TIME OR IF ALL OF THEM SHOULD BE ABLE TO ACTIVATE. CURRENTLY IT IS ONLY ONE AT A TIME.
BUGS AND OPTIMIZATION:
Optimization issues with animations were resolved, and a bug that appeared when placing more than 16 animations was fixed.